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Low Poly Workflow In Plasticity

Licenses
Regular price
€29,99
Sale price
€29,99
Regular price
Low Poly Workflow In Plasticity
Regular price
€29,99
Sale price
€29,99
Regular price
Description

In this tutorial, you'll learn how to use the right tools inside Plasticity to create a clean low poly base mesh without relying on MOI3D, PIXYZ, plugins, addons, scripts, or any other external software.

The focus is on building a clean, editable foundation with complete control over your edge count.

Need to add or remove edges after feedback from a lead artist or art director?

The workflow makes those changes fast and straightforward, without having to rebuild the mesh from scratch.

In this tutorial, you'll learn:

  • Which Plasticity tools are best for creating a clean low poly base mesh.
  • How to define and easily adjust the edge count on cylindrical and curved surfaces for a clean, editable base mesh.
  • A flexible workflow that makes iteration quick and easy.
  • How to create a clean foundation that's ready for further refinement in your preferred DCC.

If you've been looking for a way to build clean low poly base meshes directly in Plasticity, this workflow gives you full control while keeping everything inside a single application.

Wireframe renders are straight export from Plasticity without further optimization in other 3D APP. Before and After workflow.

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